The Near Impossible Very Difficult Task of Free Software Techno-journo-marketing
Free software – everyone's a critic.
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Free software – everyone's a critic.
Dear Ubuntu User Reader,
I don't think many people get what I do for a living. The people outside the Free Software bubble don't get Free Software, period. And those within often complain about what I do because I'm loud in my writing. Everyone's a critic, it would seem.
I'm not alone. There are a few of us around: Bryan Lunduke, Rikki Endsley, Jono Bacon, Steven J Vaughan-Nichols… Although we wield different levels of brashness, we all walk the thin line between techno-journalism and Free Software marketing. It's perceived as a kind of grubby, morally ambiguous line to walk – especially distasteful for many straight-laced, prissy, Free Software prudes who work within the aseptic realm of pure code.
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And I am a developer. I guess. Of sorts. I have written code, especially for articles. Most of the time it was “pedagogical” code, in that I wrote it to teach something, such as how to control external hardware using a web version of Scratch, or how easy it is to write an apps for a given mobile OS. But, even stuff designed for teaching has real-world applications. Thus, the Snap! expansion that I created to be able to access the Raspberry Pi’s GPIOs actually works, as does the implementation of Conway’s Game of Life for FirefoxOS – which even got into the store.
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